Sunday, October 10, 2010

How to Paint a Skaven Warlock Engineer


At the moment, I haven't even managed to get a game of WFB in, so I don't have any experience of using Warlock Engineers, but from what I gather from reading around these guys make an excellent addition to any force.

  1. Decent magic - Warplightning coupled with a Condenser pumps out the pain...
  2. Fun - Skitterleap next to the enemy flank and launch a Doomrocket along their line of assault.
  3. Cheap - basic unit costs 15 points?? (although adding the fun bits above may not be cheap...)
But as the man says:
"That's not important right now."

'coz the purpose of this post is to look at painting up one of these guys. In particular, this is the sculpt from the new Island of Blood set. Looking around at other WE models on the net, I actually think this is one of the best. It's got some nice detail (posing on a High Elf shield) and yet pretty clean looking. (Unlike the current Ikit Claw model, which looks too "busy" for my taste.)

1. Assembly.
  • File down or carefully cut away any flash from the model.
  • Glue to base.
2. 1st Basing.
  • Paint watered-down PVA glue to the base.
  • Dip base into modelling sand
  • Shake away excess and leave to dry
3. Undercoat.
  • Undercoat whole model Chaos Black (I use GW Spray paint.)
4. Drybrush base.
  • Calthan Brown.
  • Snakebite Leather
5. Basecoat.
Apply base colours to all parts of the model.

EDIT: Following the launch of the latest Citadel Paint range in 2012, please note that the colours listed below are from the previous range. I hope to have time to rewrite in the future, but for the time being, you can use the conversion chart/ list I made here or use the official Citadel Conversion chart here.

  • Boltgun Metal: Armour, glaive blade, warplock weapon barrel, telescopic site, band around warp energy condenser etc.
  • Red Gore: Robes.
  • Tallarn Flesh: Skin, tail etc.
  • Dwarf Bronze: Warp Energy condenser, Skaven charm, armour details
  • Bleached Bone: Skull, Glaive handle.
  • Dark Angels Green: Warpstone, condenser and weapon pipes/ hoses.
  • Regal Blue: High Elf Shield (under his feet)
  • Skull White: High Elf Shield
  • Blood Red: High Elf Shield

6. Layers.

  • Robes: Red Gore/ Blood Red (50/50 Mix), then Red Gore/ Blood Red (25/75 mix) and finally Blood Red.
  • Condenser Pipes/ Hoses: Snot Green
  • Warpstone: Snot Green
  • Skull: Skull White/ Bleached Bone (50/ 50 mix)
7. Washes.

  • Skin, Tail/ Ears: Ogryn Flesh.
  • Robes: Devlan Mud (example at left above) OR Gryphonne Sepia (example at right above.)
  • Armour/ Glaive Blade/ Warplock weapon barrel: Devlan Mud
  • Glaive handle: Gryphonne Sepia
  • Skull: Gryphonne Sepia
  • Elf Shield: Devlan Mud
  • Warpstone: Thrakka Green
8. Highlights.

  • Armour edges: Boltgun Metal/ Chainmail
  • Edge of Glaive blade/ warplock weapon barrel: Chainmail
  • Warp Energy Condenser: Dwarf Bronze
  • Nails: Bleached Bone
  • Skull: Bleached Bone/ Skull White (50/50 mix)
  • Skin/ Tail/ Ears: Tallarn Flesh/ Dwarf Flesh (50/50 mix)
  • Warpstone/ Pipes/ Hose: Snot Green/ Skull White (75/25 mix)
  • Telescopic Sight lens: Snot Green/ Skull White (75/25 mix) then (50/50 mix). Finally a dab of skull white at the top of the lens

7. Final Basing
  • Dab on a couple of spots of PVA glue.
  • Dip in flock.
  • Shake away excess and leave to dry.

Here's the finished Warlock Engineer...

Hope this is useful!


  1. Nice guide, he looks good. I really like the green touches, the warpstone and lenses etc.

  2. I've just begun a Ratmen force for Kings of War (smiley squeek!) at my own blog and yours is a real inspiration. I think I've read just about every post.
    Great resource, thanks for sharing your growth

  3. @Comrade S
    Thanks for the kind words - very glad that any of this can be of help to others! I visited your blog a few moments ago and look forward to following your updates and the info you post (I enjoyed your post on basing a few moments ago!)


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