Showing posts with label Doom-Flayer. Show all posts
Showing posts with label Doom-Flayer. Show all posts

Saturday, February 25, 2012

Reader Poll - Choose my next painting project!



*Squeek*

OK, now I need your help with a decision...
...what unit to paint next!

Please do me a favour and click on the poll on the screen to help me choose. 
I will paint whatever you - the hated man-things, decide. (If you happen to be a Grey Seer, or other notable member of the great Skaven race, then accept my apologies for such an insult....)

I own the following models so really just need a decision. In brackets below you can see how many of the unit I actually already have "ready to play" and painted in my force. 

The choices are:

  1. Poison Wind Globadiers. (Currently: 0)
  2. Plague Censer Bearers. ( Currently: 0)
  3. Stormvermin. (Currently: 0 )
  4. Warpgrinder Team(s) (Currently: 0)
  5. Doom-flayer(s) (Currently: 0)
  6. Clanrats. (Currently: 120)
My thoughts are:
Poison Wind Globadiers
Copyright Games Workshop
Globadiers? 
Cool, but would almost never use them. Also not so keen on the fact that they all look so similar, so might do some light conversions with the weapons etc to shake things up a bit.
Plague Censer Bearers
Copyright Games Workshop
Plague Censer Bearers
Not a huge fan of the models compared to the IOB and more recent plastics, and it seems as though not many people take them these days. On the other hand, I only need a small unit so they wouldn't take too long...
Stormvermin
Copyright Games Workshop
Stormvermin?
I have had these from my first purchase but just never got around to them. I only have 20, so they couldn't be a major force on the battlefield. They might be useful as a small bunker for my general or battle-standard bearer though?
Warpgrinder
Copyright Games Workshop
Warpgrinder? 
Now that I actually have some Clan Eshin guys in my army, they might be helpful. On the other hand, why take the risk of a cave-in when the Clan Eshin unit can probably make its way to the enemy's backline without too much trouble anyway?
Doomflayer
Copyright Games Workshop
Doom-Flayer? 
A big plus - it is a cool model and the fluff is great. 
A big fat minus - most people don't seem to think they are too effective on the battlefield. (But then again, I never get to play any games of WFB anyway!)
Skaven Clanrats
Copyright Games Workshop
Clanrats?
Who doesn't need more Clanrats?

Now that I have a pretty strong core of my army built up, it might be fun to spend some time on units that don't seem to be essential to the Skaven in 8th edition, but I will leave that up to you - the voting public - to decide!

Cheers,

*Squeek*

Saturday, October 29, 2011

Whirling death!


*Squeek* 
"Ahh, what is that noise? A scraping, squeeking, high-pitched whine, interspersed with occasional screams?

It can only be the sound of unwilling slaves being forced into the path of an oncoming Doom-Flayer (one naturally has to test every item on loan from Clan Skryre - for could not my many rivals bribe my suppliers into giving me dodgy equipment?) 
Fortunately, my unwilling subjects being sliced and diced into fleshy cubes makes the remains of this experiment even more edible, ensuring my clan's tunnels are quickly gnawed clean by my servants
 (bar the odd piece of cloth and offal...which surely adds atmosphere to my burrow)."

Copyright Games Workshop.
Please visit www.games-workshop.com 
The Doom-Flayer has a couple of things going for it:
1. A very characterful addition to a Skaven army.
2. Quite a nice model (now available as Finecast)
3. A decent number of attacks - if you are lucky. (Artillery dice at strength 4)
4. Decent front armour? (3+)
5. Cheap (55 points)

On the other hand...
1. Shockingly poor survivability. (1 wound? ONE WOUND!)
2. Only as tough as a man-thing. (T3?)
3. Terribly vulnerable to the side and rear. (5+ to the rear)

Depending on what you read, the "Skaven Segway" can be useful when used as a hammer unit against a low-toughness opponent who is already engaged with your Clanrats or Stormvermin - or a complete failure! Having never used one, I can't make any recommendations except to say that the advice of keeping it close to it's parent unit makes sense. (As a weapons team, it benefits from a 4+ ward save against shooting.)

I've got hold of a couple of these (metal, not Finecast), so will post photos when done!

*Squeek*










+











=

Related Posts Plugin for WordPress, Blogger...