Showing posts with label Skaven Doomwheel. Show all posts
Showing posts with label Skaven Doomwheel. Show all posts

Thursday, January 13, 2011

Skaven Army Update: January 2011

*Squeek*

Here we are, January 2011, with lots of Skaven left to paint! I thought I would take a few moments to look at how far I have come along with this army since April 24th 2010, the date my first box of Skaven arrived, including a Skaven Battalion.

So where are we now?

The boxes arrive. April 24th 2010. Little did I know...
















...that I would have so much painting to do!
The original order - assembled.

Grey Seer.

Warlord (with back-banner.)















Chieftain (Battle Standard Bearer)

Chieftain (detail)
















"Tetanus" Tweak Vilekin - Warlock Engineer.

 Creak "Boom Boom" Vilekin - Warlock Engineer
(and Tweak's twin...)
















Clanrat Unit 1 (x40)

Clanrat Unit 2 (x40)














Skaven Slave Unit 1 (x30) -another 30 underway...
...and yeah, the bases aren't finished!


Warpfire Thrower and Poisoned Wind Mortar crews.

Warpfire Thrower Team 2.
















Giant Rats x12 with Pack Master.
x2 Ratswarms (2 bases each.)

Rat Ogres x2 (With Packmasters)
















Plague Priest

Plague Monks (x30)















Warplock Jezzails (x1 team)

Warp Lightning Cannon x1

Doomwheel x1






















































































































































































Put that all together and there is probably around 2,000 points of Skaven (if adding in equipment choices, magic items etc.)

Still to do...
x1 Plague Furnace/ Doom Bell and Grey Seer
x1 Clanrat unit (x40, Island of Blood)
x1 Skaven Slaves unit (x30)
x1 Stormvermin Unit (x20)
More Rat Ogres (x4, Island of Blood)
x1 Plague Monk Unit (x20)
Plague Censer Bearers (x10 converted plastic Plague Monk models)

...and I still have to put up a step-by-step guide for the Warlord.
(Sigh) as the man things say:
NO REST FOR THE WICKED!

AHAAHAHAHAHAHA!

*Squeek*

Thursday, October 7, 2010

Skaven Army update.

*Squeek*


Due to the responsibilities that come with being immersed in  Real Life 2.0 I haven't done any painting this week. With that in mind, I thought I would take a moment to simply put down how far I have progressed with painting my Skaven army - and to ask for your help!


Below is a visual thumbnail guide to my units painted so far. Can you tell me roughly how many points this it, and what I should paint next? If I had to fight a battle in one week from now and I needed to have a legal army on the table, what size of battle (points) would I be able to play? What do I need to do/ paint to get a game?


At the bottom is a list of units I have that I haven't painted yet...


Units painted so far:
x40 Clanrats with Full command  




x40 Clanrats with Full command 

30 Skaven Slaves

30 Plague Monks with full command  

x1 Plague Priest

x2 Rat Ogres 

x12 Giant Rats 
x2 Rat Swarms 

x1 Doomwheel
x1 Warplightning cannon
x1 Jezzail 
x1 Chieftain


























































































































































Units unpainted:


x20 Stormvermin
x1 Greyseer
x2 Island of Blood Warlords
x40 Island of Blood Clanrats
x30 Plague Monks
x30 Skaven Slaves
x1Plague Furnace
x4 Handlers

On the one hand I feel like I have painted a fair amount so far, on the other thinking about all those unpainted models gives me a headache!

Now, I know that I can't field Rat Ogres or Giant Rats without handlers, so I have to paint them. But what would YOU paint next and why?

Thanks!

*Squeek*
















Saturday, September 25, 2010

Skaven Doomwheel Stage-by-Stage

*Neek*

Behold - the Skaven Doomwheel...
Click here for my Doomwheel Gallery
Perhaps the most devious of the inventions of Clan Skryre and a fearsome sight on the battlefield (even to the Skaven, given how regularly it goes out of control...) After starting on this as a result of a poll held on the site, I finally finished it a couple of days ago.

Here are the steps followed: (Roughly...consuming too much pilfered Bugman's may have affected my memory...and I sometimes do highlights/ drybrushing and washes "out of order" etc.)

EDIT: Following the launch of the latest Citadel Paint range in 2012, please note that the colours listed below are from the previous range. I hope to have time to rewrite in the future, but for the time being, you can use the conversion chart/ list I made here or use the official Citadel Conversion chart here.

1. Assembly and General Tips:
  • Remember to follow the instructions and assemble and paint the pilot and pilot's cage first. It would be extremely difficult to paint once you have glued the wheels and other parts on!  
  • I painted up almost all parts before assembly. Trust me, it's easier...
2. Undercoat:
  • All parts were sprayed with Chaos Black.
3.  Basecoat/ Layering:
  • Pilot:
    • Cloth: Red Gore, layered with 50/50 Red Gore/ Blood Red mix.
    • Skin: Tallarn Flesh, layered with Elf Flesh.
    • Helmet/ Armour: Boltgun Metal.
    • Gloves: Snakebite leather, layered with 50/50 Snakebite Leather/ Skull White mix.
  • Pilot's cage:
    • Inner cage: Dwarf Bronze.
    • Outer cage: Boltgun Metal.
    • Steering column: Boltgun Metal.
    • Pipes: Codex Grey. Drybrush Fortress Grey
    • Tubes: Snot Green, Yellow, Regal Blue. 
    • Compressor/ Tank: Dwarf Bronze.
    • Pilot's periscope: Boltgun Metal/ Dwarf Bronze on the plates. Dark Angels Green on Lens, highlight 50/ 50 Darkangels Green/ Snot Green, and then 25/75 Darkangels Green/ Snot Green.

    Lens detail

















    • Wheel units:
      • Wood: Bestial Brown.
      • Cogs/ Gears/ Wheelstuds/ Symbols: Boltgun Metal.
    • Warpstone: Dark Angels Green.
    • Outer Cage/ Blades.
      • Blades: Boltgun Metal.
      • Cage: Boltgun Metal/ Dwarf Bronze. (Clasps, coachwork)
      • Lightning(?): Dwarf Bronze. 
    Various parts, before Devlan Mud wash.














    • Flag/ Pennant. (See "Custom Bitz" below for more info...)
      • Wood: Bestial Brown.
      • Symbol: Dwarf Bronze/ Boltgun Metal. 
      • Cord: Bleached Bone. 
      • Cloth: Red Gore, layered with 50/50 Red Gore/Blood Red mix, and then pure Blood Red.
      • Cloth: Ice Blue, layered with 50/50 Ice Blue/ Skull White mix.)
    • Rats: 
      • Calthan Brown, drybrushed successively with lighter and lighter shades of Calthan Brown/ Snakebite leather mix. 
    • Crew/ Crew Platform:
      • Cloth (Hood): Gore Red (Hood), layered with Gore Red/ Blood Red mix. 
      • Cloth (Robes): Codex Grey, layered with 50/50 Codex Grey/ Fortress Grey mix.
      • Skin/ Feet: Dwarf Flesh, then Elf Flesh Highlights. (Horns are Skull White or Bleached Bone.) 
      • Platform: Bestial Brown drybrush.
    4. Drybrushing:
    • Warpstone: 50/50 Darkangels Green/ Snot Green mix, then Darkangels Green/ Snot Green/ Skull White mix. (Drybrush this quite lightly so it doesn't overpower the darker greens.)
    • Wheel units: 75/ 25 Bestial Brown/ Skull White mix on all wooden parts. 
    • Wires: Gryphonne Sepia 

    NOTE: All the above was done when the parts were separate, as was the Devlan Mud wash below.

    5. Washes:
    • First, Devlan Mud everywhere except Warpstone/ Rats for the base. 
    • Use Thraka Green Wash on warpstone.
    • Gryphonne Sepia on the rats. 
    Pilot and Pilot's cage after Devlan Mud wash.

    Wheels after Devlan Mud wash.
     At this point, the model was assembled, but not glued to the base.
    • Then Rust wash: (25/75 Calthan Brown/ Blazing Orange mix, very, very watered down.) This was brushed onto most metallic areas. Immediately after applying , I then dabbed/ wiped away excess using a tissue, leaving the rust wash around spikes and gathered around areas where rust would naturally occur.
    • Then Verdigris wash: (20/80 Regal Blue/ Ice Blue mix, again, very, very watered down.) This was brushed onto and around most Dwarf Bronze areas. Dabbed away as above immediately after application. 
    Rust and Verdigris (Around Skaven symbol)















    6. Base:
    • Brush P.V.A. glue all over, being careful not to get too much on the model.
    • Pour modelling sand over glue. Allow to dry.
    • Brush with a watery Calthan Brown.
    • Drybrush successively lighter layers of Calthan Brown.
    • Final (very light) drybrushing of Fortress Grey. 
    Custom Bitz...
    • Pennant/ Flag. This is taken from the Skaven Warlord in the Island of Blood Set. I hate really extravagant back pennants (They just seem silly to me...especially for a tunnel-dwelling race!). Also, the huge and very dynamically modeled pennant that comes with the Doomwheel model could be used as an awesome army banner! 
    • "Ratty Roadkill": Used a spear arm and a Plague Monk head from my Bitz Box.
    Lessons learned?
    I attempted a couple of things I haven't tried before - rust and verdigris washes. In both cases I didn't have any professional washes so I used watered down Games Workshop colours. I'm not sure they worked 100%, but I think they achieve the desired effect.
    - Definitely test them on a small, out-of-the-way part of the model before using them on a larger surface.
    - For the rust, the balance of Calthan Brown to Blazing Orange is tricky - too brown and it looks like mud, too orange and it looks too bright. I found about 25/75 CB to BO to be about right.
    - Also, test the consistency of the mix once you have added water. Not enough and it will be like paint and impossible to remove, too watery and you won't get the desired effect. Experimentation is key!

    Bases. I should have done the base properly before gluing the model on. The glue and sand was difficult to do with the model in place and I ended up getting it on the Doomwheel and other places I didn't want it to go.

    For all that though, I have a Doomwheel to add to my fledgling Skaven force!

    All comments and criticism or advice welcome.

    *Squeek*

    Thursday, September 23, 2010

    Skaven Doomwheel - gallery

    *Squeek*

    "A Doomwheel, yes-yes! Only one, but even so, a new unit of Clan Skryre-devised death-dealing destruction is to be welcomed...
    ...now, where is that cretinous pilot?"






































































































































    I'll post a stage-by-stage guide in the next day or two!

    As always, all criticism, comments and suggestions welcome.

    *Squeek*

    Tuesday, September 21, 2010

    Doomwheel Update!


    *Squeek*

    Phew, it's about 25 past midnight here in Japan on the morning of Tuesday 21st of September. While that means I broke my deadline of posting an update on Monday, at least I have something to share with everyone who voted on my poll a few days ago.

    Here is my Doomwheel at the time of writing. I started at 1 PM today, and in total I would say to get to the stage at bottom of the photos took about 8 hours in total (Yeah - I know, pretty slow eh?):

















































































    It isn't finished by any stretch of the imagination.., but I am well on the way now. Lots of details to be tidied up, basing (of course) highlighting in lots of areas etc...To be honest, I think it looks OK so far, but I have the feeling that the base will pull it all together in the next few days.

    Once that is all done, I'll try to find the time to post a full step-by-step.

    DOOMWHEEL! 
    :-)
    Thanks for dropping by!

    *Squeek*!!
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